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Thursday, 5 January 2012

EA held its annual Summer Showcase media event today, using the briefing to unveil six new games and confirm launch dates for games that have already been announced.
First up is Kingdoms of Amalur: Reckoning, the official title for the open-world, single-player RPG previously codenamed “Project Mercury,” which has been in production by the super team of Todd McFarlane, R. A. Salvatore, Ken Rolston and Curt Schilling for a while now. Ken Rolston, lead designer of the Morrowind and Oblivion games from the Elder Scrolls series, is fulfilling the same duty in the development of Kingdoms of Amalur, with R. A. Salvatore creating the game world and Todd McFarlane conceptualizing the art style. Kingdoms of Amalur: Reckoning will be available in fall 2011 for PC, PS3 and Xbox 360. The debut trailer is scheduled to premiere on July 22nd.
“Reckoning is a great representation of how a team of incredibly talented and creative people with expertise in different areas can come together and complement each other so well,” said Jen MacLean, CEO of 38 Studios. “We are thrilled to be developing an open-world RPG under the leadership of one of the greatest RPG designers in the industry, with creative direction by one of the most iconic artists of our time, set in a rich universe imagined by one of the top fantasy genre authors in the world. We can’t wait to share the first details of this universe we have been so dedicated to building over the past few years.”
“In Reckoning, we started with Bob and Todd’s exceptional Kingdoms of Amalur game setting and imagery,” said Ken Rolston, Lead Designer at Big Huge Games, a subsidiary of 38 Studios. “On that foundation we built the open-world exploration, vast narrative and character customization fans expect from the best RPGs. And we’ve added something new that we’ve always wanted from the genre — a fast-paced, graphically stimulating action combat experience with fluid control and immersive, discoverable gameplay fans haven’t seen before in other fantasy RPGs.”


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