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Saturday, 7 January 2012

                                               Call of duty:- modern warfare 3
Call of Duty: Modern Warfare 3 or just simply MW3) is a first-person shooter video game, developed by Infinity Ward and Sledgehammer Games, with Raven Software having assisted in development. It is the third installment in the Modern Warfare series, a direct sequel to 2009's Call of Duty: Modern Warfare 2, and the eighth Call of Duty installment.
 The game was released on November 8, 2011 in Europe and North America on Microsoft Windows, Xbox 360, PlayStation 3,and Wii, with a separate version for Nintendo DS developed by n-Space. In Australia, the Wii version was released on November 23, 2011.. They first released a Japanese-subtitled version on November 17, 2011. Then, on December 22, 2011, they released a Japanese-voice dubbed version. Within 24 hours of going on sale, the game sold 6.5 million copies in the US and UK alone and grossed $400 million, making it the biggest entertainment launch of all time.
Here’s what I love about video games sequels: innovation. Gaming is perhaps in a unique position amongst modern entertainment in that it can improve on previous incarnations to everyone’s delight.
The Call Of Duty series has done this a lot, evolving the realistic modern shooter series beyond praise. Until recently.
Call Of Duty Modern Warfare 3 is an annoying thing to keep on typing out or reading, so let’s call it MW3 instead. MW3 is a solid and highly engaging first person shooter. Each level is an action set-piece; throwing you through gun blasting, character exploding, shaky camera missions John McClain of Die Hard fame would respect.
The plot, thankfully, is a continuation of the story that’s been threading the Call Of Duty series together for yonks now. So, if you’re a fan, MW3 is nothing short of perfect.
I won’t give anything away here, and not because, as a Battlefield nut and addict of multiplayer online gaming, the plot passed through my brain like a whiff of fresh bread but because it feels as flamboyant as all other Call Of Duty games. They’re all blurring into one.
It’s just a shame MW3 feels old. Not old like Norman Wisdom before he died; a man famous for his high-energy antics and comedy mannerisms turned into a frail but cheerful version of himself.
No, it’s more like Tom Cruise in Mission Impossible 4. Kinda cool looking, pretty exciting but he’s only sticking bows and ribbons on what he did in the last one.
If it ain’t broke don’t fix it, eh? MW3 is a money-making machine, having sold £500 million worth of game in the first five days of its release.
Changing it too much would alienate Activision Blizzard, the game’s publishers, from those they care about the most; their banks. Haw-haw! Seriously, though, Activision cares about its customers. Indeed, it cares enough not to change anything about the game for risk of upsetting those temperamental, easily upset schoolboys Activision has to call ‘fans’. ‘But what about playing online?’ you say. I say, ‘Oh dear’.
Take MW3 online and it’s clear where all my formative current generation gaming hours should have been spent. This is where creeping around tiny corridors and blasting enemies with shotguns originated. This is where your kill count matters more than the objective, whatever that was again.
MW3 is where teenagers with respect disorders and large mouths perfected contempt for his fellow gamer and it’s where team-based, tactical co-ordination is favoured despite no one really wanting to chat to each other while playing, unless it’s with mates.
It’s also where downloadable content money traps were perfected. Want a green gun? Yours is grey, buy a green gun!
Plenty of other first person shooters can take your fancy over MW3; it’s done nothing to innovate its genre. Neither has its main rival, Battlefield 3.
You’d think by now there would be more to war than running and shooting. I’m pretty sure actual modern warfare is more intricate, you know, with commands and orders and teamwork and that.
The online mode is disappointing and only for the Call Of Duty faithful. Battlefield is easily the superior online experience. Plus, you can’t fly planes in MW3, kids!
The main story mode of Modern Warfare 3, however, is a lavishly exciting first person shooter experience as were the Call Of Duty games before that. It’s an achievement to keep that bar high but it’s obvious now Trinity Ward, the developers, need a new bar to aspire to.



campaign:-

The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story, which, like its preceedors, is divided into three sets of missions called "Acts". Each mission in an act features a series of objectives that are displayed on the heads up display, which marks the direction and distance towards and from such objectives. Damage to the player is shown by the percentage of blood splatter shown on the screen. The player's health regenerates over time. Mission objectives vary in their requirements, ranging from having the player arrive at a particular checkpoint, to eliminating enemies in a specified location, to standing their ground against enemy squadrons, manning mini-guns and other weapons, and planting explosive charges on an enemy installation. Some of these objectives can be failed, and may or may not hinder progression of the story. The player is also accompanied by fellow soldiers who cannot be issued orders.


plot:-

On August 17, 2016,, Captain John Price and Nikolai evacuate a dying John "Soap" MacTavish from Site Hotel Bravo, Afghanistan. They reach a safehouse run by Nikolai’s Loyalist allies in Himachal Pradesh, India. While Soap receives medical attention, Vladamir Makarov's forces storm the safehouse in an attempt to kill the three. Yuri, Nikolai's best soldier with a grudge against Makarov, aids Price in giving Soap an adrenaline shot to keep his heart going, and with securing a safe route to an extraction point out of the country. Together, the four are all that remains of the now-disavowed Task Force 141. Price's team then goes into hiding for two months, while Makarov does the same.
On the same day, World War III continues. The actions of Delta Force Team Metal, which includes Sgt. Derek "Frost" Westbrook, "Grinch", "Truck", and their C.O. "Sandman" (with whom Soap, Price, and Ghost previously worked together with on Operation Kingfish three years ago to kill/capture Makarov), facilitates the Russian army's withdrawal from the invasion of Lower Manhattan, New York. They start by destroying a jamming tower on top of the New York Stock Exchange, then with hijacking a Russian Oscar II submarine in the East River, in order to use its ordnance against its own fleet.
Two months later, on October 4, 2016, Russian President Boris Vorshevsky announces plans to make peace with the United States at a summit in Hamburg, Germany. However, the plan is derailed when Makarov's men hijack Vorshevsky's plane and force it into a crash landing at the Hamburg tarmac. F.S.O. Agent Andrei Harkov attempts to secure Vorshevsky's safety, but is killed when Makarov appears inside what the F.S.O. mistake as the evac chopper. Makarov kidnaps the President, and plans to capture and torture his daughter, Alena, to force the President to give Makarov the launch codes for the Russian nuclear arsenal.
The chemical attacks pave the way for the Russian Army to invade Europe, and Team Metal is deployed to Hamburg to rescue the U.S. Vice President from a hostage situation. Acting on intelligence supplied by Price, who had extracted it from a warlord in Somalia named Waraabe, they are later deployed to Paris in order to capture Russian bomb-maker "Volk", CEO of Fregata Industries. After securing Volk, they fight their way through the city to an extraction point with the help of an AC-130 gunship; however, the Eiffel Tower collapses into the river after a bombing run eliminates all Russian forces at the escape point.
After extracting information from Volk, Team Metal learns of Makarov's current location: the Hotel Lustig (loosely based on the Four Seasons Hotel) in Prague, where Makarov is about to call a meeting with his top advisors. After being informed by Sandman, Price's team infiltrates the locked-down city. Once in Prague, Task Force 141 meets up with Loyalist Kamarov, now one of the organizers of the local Czech Resistance, to try to assassinate Makarov. Yuri and Soap take sniping positions from a church tower across from the hotel, while Price sneaks into the building itself. However, the plan goes awry when Kamarov himself is taken hostage and rigged with explosives. Price escapes the hotel just as Kamarov is blown up. Makarov reveals that he knows Yuri personally, by acknowledging him as his former "friend". Makarov had already predicted Yuri and Soap's overwatch spot and had it rigged with explosives, which he then detonates.
Soap and Yuri avoid being killed by the explosion but Soap is wounded from the height he fell causing his knife wound to reopen. Yuri helps Soap and escapes with Price to a resistance safehouse. Yuri puts pressure on Soap's wound while Price stands to his side. Soap tells Price that Makarov and Yuri know each other and dies afterward. After leaving his Colt M1911 pistol with Soap's body and taking Soap's journal and dog tag, an enraged Price punches Yuri down a staircase and holds him at gunpoint, demanding him to explain his connection with Makarov.
Yuri explains that he was a former Ultranationalist who befriended Makarov, and was responsible for escorting Makarov and Zakhaev. He was present with Makarov at Price’s assassination mission in 1996, evacuating Zakhaev from the arms deal. Yuri was also with Makarov when the latter detonated the nuclear bomb in the Middle East, killing 30,000 of Shepherd's Marines. After witnessing the nuclear explosion, and Makarov's malicious reaction, Yuri attempted to stop the massacre at the Zakhaev International Airport in Moscow 5 years later by alerting the F.S.B. there. However, Yuri was found out, and was restrained and shot in the stomach by Makarov himself before the attack started. Yuri's guilt of being unable to prevent the mass murder convinces Price that they are fighting for the same thing, and Price decides to keep his alliance with Yuri.
After infiltrating Makarov's castle near Prague and learning of Vorshevsky’s captivity, Price and Yuri alert Team Metal of an Ultranationalist plan to abduct Alena from a safehouse in Berlin. Team Metal is unable to prevent the kidnapping, but they are able to trace Makarov's Ultranationalists to a Siberian diamond mine. Team Metal (without the inclusion of Frost) and Task Force 141 launch a joint-rescue operation to save the Vorshevskys before Makarov gains the launch codes. Their actions ensure the safety of President Vorshevsky and Alena, and end the conflict between the United States and Russia. During extraction, Sandman, Grinch, and Truck stay behind to buy the evac chopper some time, and are killed when the mine collapses on them.
On January 21, 2017, 3 months after the end of World War III, Price, Yuri, and Nikolai track Makarov to the Hotel Oasis (loosely based on the Burj Al Arab in Dubai), in the Arabian Peninsula. They assault the hotel, with Price and Yuri wearing E.O.D. armor, which is later destroyed. On the hotel roof, Makarov attempts to escape on a helicopter, but Price jumps on, killing the two pilots and crashing the helicopter back onto the roof. A dazed Makarov prepares to execute an equally injured Price, but is distracted by Yuri, killing him instead. Enraged with the loss of another ally, Price takes advantage of the moment to tackle Makarov, wrapping a steel cable around his throat into a noose before breaking through the glass roof, resulting in Makarov's death by hanging. Price lands on the atrium floor just below and survives. As the police arrive on the scene, Price sits up in front of Makarov’s hanging corpse and quietly smokes a cigar
In the 2011 Spike Video Game Awards, Modern Warfare 3 received the Best Shooter award

tags:-first-person shooter video game,
fps
call of duty
best fps award
infinty games
slegdehammer games
multiplayer
pc game

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